Haven't played a game in months...
Oct. 8th, 2026 09:44 amI realized the other day that I hadn’t played a video game in almost two months. Mostly, I’ve been reading instead, but part of me wondered why. So I sat down to play something familiar, just a little Doom: Eternal… and I realized that I didn’t want to look at computer-generated anything.
Okay, that’s not entirely true. This fractal descent thing is gorgeous, but it’s genuine “computer art,” not an image trying to be something it’s not or pretending that it’s the next greatest thing in art. But overall? I’m sick of feeling deceived when a cute animal video turns out to be someone’s AI project, a thing squatted out, the millionth hot dog coming out one end while “rendered animal parts” are fed in the other. Going on to X and the slathering, fanboying douchebags who scream, “Look at teh awesome vision I have for a Star Wars battle!” and, sure, it could pass for live action, but it’s so goddamnned soulless. It doesn’t mean anything, it doesn’t do anything. It’s just mannequins hitting each other with sticks.
Part of it probably my disappointment at the way Pragmata turned out to be a horrible slog if you wanted any chance of getting the “good” ending. At least in games like Prey, Bioshock, and Cyberpunk 2077, “good” endings came about because you were willing to make the choices of a decent human being, rather than endure twenty or thirty utterly pointless “practice missions” and “side quests” that contributed neither world lore or character revelation and development. Especially since it was my “happy” game after finishing the equally disappointing Clair Obscur, a game with no happy endings.
But it’s definitely the case that anything made with CGI, even if there are real artists and real lighting experts and all that behind it, just feels… fake. I don’t want to watch something that isn’t humane. I don’t want to want something that screams “green screen.” I’m not averse to watching science fiction, but I want my science fiction to be about people. Even old-skool, muscular sci-fi, the kind with No Girlz Allowed, still pretended to be about people. The new stuff doesn’t.
“You’re just getting old.” Yeah, I turned 60 this year. COVID did a hell of a number on my brain that month it kept me in the hospital. But I’m finding new writers to love, and new books to read, because there, at least, the hollow core of AI writing is so obvious, and editors and publishers I trust are working hard to keep that shit out of the book stream. So I’m falling back to reading books (and even comic books, as long as they’re actually, you know, pencilled by human beings). Because what’s left of my life is too short to spend watching something made from a million moving parts and a random number generator.
Okay, that’s not entirely true. This fractal descent thing is gorgeous, but it’s genuine “computer art,” not an image trying to be something it’s not or pretending that it’s the next greatest thing in art. But overall? I’m sick of feeling deceived when a cute animal video turns out to be someone’s AI project, a thing squatted out, the millionth hot dog coming out one end while “rendered animal parts” are fed in the other. Going on to X and the slathering, fanboying douchebags who scream, “Look at teh awesome vision I have for a Star Wars battle!” and, sure, it could pass for live action, but it’s so goddamnned soulless. It doesn’t mean anything, it doesn’t do anything. It’s just mannequins hitting each other with sticks.
Part of it probably my disappointment at the way Pragmata turned out to be a horrible slog if you wanted any chance of getting the “good” ending. At least in games like Prey, Bioshock, and Cyberpunk 2077, “good” endings came about because you were willing to make the choices of a decent human being, rather than endure twenty or thirty utterly pointless “practice missions” and “side quests” that contributed neither world lore or character revelation and development. Especially since it was my “happy” game after finishing the equally disappointing Clair Obscur, a game with no happy endings.
But it’s definitely the case that anything made with CGI, even if there are real artists and real lighting experts and all that behind it, just feels… fake. I don’t want to watch something that isn’t humane. I don’t want to want something that screams “green screen.” I’m not averse to watching science fiction, but I want my science fiction to be about people. Even old-skool, muscular sci-fi, the kind with No Girlz Allowed, still pretended to be about people. The new stuff doesn’t.
“You’re just getting old.” Yeah, I turned 60 this year. COVID did a hell of a number on my brain that month it kept me in the hospital. But I’m finding new writers to love, and new books to read, because there, at least, the hollow core of AI writing is so obvious, and editors and publishers I trust are working hard to keep that shit out of the book stream. So I’m falling back to reading books (and even comic books, as long as they’re actually, you know, pencilled by human beings). Because what’s left of my life is too short to spend watching something made from a million moving parts and a random number generator.