Do games have the lock on "Gnomepunk?"
Apr. 17th, 2008 11:29 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The video game Warcraft II introduced a new fantasy genre: gnomepunk. In it, gnomes went from being tricksters to being the geniuses of blending engineering and magic, creating giant mage-powered machines that rolled over enemy forces and made a mess of the local ecology.
This genre has been expanded by Warcraft III, World of Warcraft, and more recently by the epic Lineage II game series, in which clanking magically-powered mecha stride across the terrain on their way to battle, stomping everything in their way.
But outside of these video games, I haven't seen a lot of gnomepunk. I've rarely seen it in written fiction, and I've long wondered why. Is there gnomepunk fiction, or is just too juvenile a combination to justify writing about?
This genre has been expanded by Warcraft III, World of Warcraft, and more recently by the epic Lineage II game series, in which clanking magically-powered mecha stride across the terrain on their way to battle, stomping everything in their way.
But outside of these video games, I haven't seen a lot of gnomepunk. I've rarely seen it in written fiction, and I've long wondered why. Is there gnomepunk fiction, or is just too juvenile a combination to justify writing about?
no subject
Date: 2008-04-18 07:57 am (UTC)