elfs: (Default)
[personal profile] elfs
I'm posting this here because I know if I posted it to rasfc (rec.arts.sf.composition) a flamewar would break out, the composition and arc of which could be predicted as certainly as a Paris Hilton press spree. Anyway, one of the regulars there has posted about the book Writing the Breakout Novel, in which it is suggested you go to your own shelves and pick out three books you liked highly, and you will find the books all have the same characteristics (and by extention, any story you write should have these characteristics as well):
  • The book takes you to an unfamiliar and somehow dangerous world,
  • The memorable characters in the book are larger than life,
  • What happens to the characters is unusual, dramatic and meaningful,
  • The book is about something. It has an overarching theme.
The author then goes on to say that when he's looking for a valuable premise to a story, it has to have the following characteristics:
  • plausibility
  • inherent conflict (needs to be strong and difficult to resolve)
  • originality
  • gut emotional appeal
My first reaction upon reading these bullet points was straightforwards: Is there really anyone out there writing who doesn't understand this? That the story has to be interesting, and that includes both the characters and the setting? That the book has to be about something?

The other day I was sitting on the bus and watching the young man across from me. He was reading a book called Writing the Fire: Unleashing the Writer Within You or some such nonsense. I just smiled and wrote another thousand words.

Date: 2006-03-01 11:20 pm (UTC)
davidlevine: (Default)
From: [personal profile] davidlevine
Well, I suspect that most writers do understand at some level that a story has to have all of those things. But when you're up to your elbows in sentences and there are adjectives and adverbs all over the floor, sometimes it's useful to have a nice bulleted list of larger goals that you should be careful not to forget. (I do like the checklists at the end of each chapter of that book... they're useful for evaluating a work in progress.)

I've also found that I've often needed to be told certain basics again and again and again before they really sink in. For example: "life needs to be hard for the character." I can read that in a book, and go "yes, of course." And then I'll hear it from another writer, and say "obviously." And then I'll see it in a comment on someone's LJ, and I'll say "naturally." And then one day I'll read it in a magazine article, when I'm also trying to figure out why the current work in progress is just lying there like a dead slug, and suddenly the light goes on and the chorus of angels sings out and I say "aha! life needs to be hard for the character!" And from that moment on I can move forward confidently on that point, while continuing to screw up someplace else.

Advice doesn't really click, it doesn't really work, until you hear it at the moment you are truly ready to hear it. Which means that there's value in being told the same basic things over and over and over again, because you never can tell when the stars will align. And sometimes you can even get that "aha!" moment twice for the same piece of advice.

Date: 2006-03-02 12:49 am (UTC)
From: [identity profile] mothball-07.livejournal.com
Well *this* was very nicely written. "...while continuing to screw up someplace else" had me snorking. Heh.

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