Mass Effect I, First Impressions
Jul. 9th, 2012 09:50 pmSo, I've played about six hours of Mass Effect, the first game in the trilogy, and my initial impressions are very mixed. On the one hand, there's a mind-boggling amount of content in each story, and vast spaces in which to explore each narrative. There are also interesting character interactions that you can choose between, and the choices you make set you up for other interactions in the future. The art is pretty good, especially for a game engine that's seven years old.
On the other hand, it's very contrived: stories come at you at random. Your reasons for taking any given freelance assignment are very obtuse, the economy of Mass Effect is more or less broken, an attempt to fit an STL-style corporate universe on a post-scarcity FTL technology base. At one point, "The Council" vehemently rejects your pleas because you don't have enough evidence, yet when you come back hours later with some random audio recording from a self-confessedly nigh-impossible source, they immediately turn around and give you carte blanche to follow through on your mission! And sometimes getting from one adventure to another involves walking. A lot of walking. And while the worldbuilding is pretty good, this is no Bioshock. There's not so much art here.
I'll probably finish it. But I still don't see what the big hullaballoo is. Mass Effect may have a lot of aliens, but other than one or two, a lot of them are still humans with funny ridges on their foreheads.
On the other hand, it's very contrived: stories come at you at random. Your reasons for taking any given freelance assignment are very obtuse, the economy of Mass Effect is more or less broken, an attempt to fit an STL-style corporate universe on a post-scarcity FTL technology base. At one point, "The Council" vehemently rejects your pleas because you don't have enough evidence, yet when you come back hours later with some random audio recording from a self-confessedly nigh-impossible source, they immediately turn around and give you carte blanche to follow through on your mission! And sometimes getting from one adventure to another involves walking. A lot of walking. And while the worldbuilding is pretty good, this is no Bioshock. There's not so much art here.
I'll probably finish it. But I still don't see what the big hullaballoo is. Mass Effect may have a lot of aliens, but other than one or two, a lot of them are still humans with funny ridges on their foreheads.
Hang in there
Date: 2012-07-10 07:33 pm (UTC)no subject
Date: 2012-07-11 02:43 am (UTC)The Abridged Mass Effect 2 (http://goo.gl/FHaiH) says all that needs saying about the ME2 plot. I nearly ruptured something laughing.
Also, planet licking. Just... planet licking. If you've played ME2, you know what I'm talking about.
no subject
Date: 2012-07-11 02:44 am (UTC)no subject
Date: 2012-07-11 09:03 pm (UTC)To each its own I suppose...