Aug. 7th, 2009

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Well, yesterday we went to the local water park, Wild Waves, and spent too much money on food and admission and hung out with friends and fellow geeks and had a good time.

After two weeks of scorching heat, this was the day that the weather decided to turn nasty. It started out in the low 60's, and never reached higher than 72°F all day. It was overcast until almost 3:00pm.

We hit the park early, and our party of 14 headed in. It was nice to see FallenPegasus, but he's lost so much weight I expressed concern over his health. He admitted that he'd had a bit of a stressful year somewhere upon hitting 40, and he joked that maybe his 20 year old girlfriend was another symptom of that. (On the other hand, she was adorable and smart, and seemed good for him.)


The Wild Thing
We did the dry things first since the day was cold and expected to be that way through lunch. First we hit the "Wild Thing," a pretty standard roller coaster with both a loop-the-loop and a corkscrew. Sorry the photo's out of focus; my camera's not the best when it's being rattled and thrown around. And that's not an error; I really was at 90° to the ground when the photo was taken.

There was a really stupid sign that read, "The Wild Thing regrets..." The Wild Thing regrets nothing; it's a machine, and a rather dumb one at that. The park's owners, I doubt, regret avoiding liability.

We also hit the ring of fire, where Kouryou-chan said she would not go but another little girl about her age in our party said she would, and wanted to go with me. She was tall enough to meet the requirements, but so small I kept being afraid she'd slip out of restraint, so I put my arm on her shoulder and held her down. She was appreciative, later telling her mom, "I was glad Elf was there! If I slipped out and died, you would have been so mad you'd have yelled at him all day!"

I also rode the Timberhawk, this time with Lisakit. She didn't look like she enjoyed herself; it was more like an S&M kind of thing, where she basically did it to convince herself she could do it, and was happy when it was over. We rode the bumper cars, talked a lot of geek, and then made our way over to the log flume. I got soaked, along with the kids and a number of the adults.

I can't believe I spent $13 for a cheap burger and a Coke. That was unreasonable, as was every expense at the park. Lockers, which go for 25¢ at the local swimming pool, were $21.

After that, we hit the wet rides. Somewhat grimly, as the weather still wasn't warm. The river, a loop of water around two of the largest slides, was warm enough that Omaha and I enjoyed it, and then we hit the hot tubs until the sun finally broke through, around 3 in the afternoon.

That was much better. For the next three hours I was very dad-- I took Kouryou-chan down the very tall slides and the "river rapids" ride. The slide, I discovered, must be done lying down because otherwise my weight wasn't distributed enough and I stopped in the tube, and believe me, my ass isn't that big. The rapids were more interesting, being a series of concrete slides down into pools in a stepped fashion, and Kouryou-chan and I had a lot of fun in those.

There were lifeguards everywhere. This sounds good, and it is, but compared to the previous year there were twice as many. I wondered if the safety laws had changed, if the park had had a liability moment, or if there were some other explanation, like a jobs package, that explained the overwhelming presence of red-suited blondes.

I hung out at the edge of the kiddie pool with [livejournal.com profile] littleone66 while our respective children tromped and played, enjoying these "kiddie" slides just as much as they did the huge ones we had ridden earlier. After that, we all retreated to the wave pool, and eventually the hot tubs, until it was time to leave.

We assembled at the abandoned pizza porch above the main administration building, and then made it to the Olive Garden (It's the Paul & Storm song; very cute), where we had dinner and discussed the relative merits of MySQL vs. NoSQL implementations, shared tiramasu with the already excessively sugared children, and eventually broke up and headed home.

Altogether a good day.
elfs: (Default)

Eagles again!
The eagles were back this morning. They didn't kill the hawk, because sometimes it takes up the same perch. This tree is dead center of a huge nest of nettles, in the very middle of the greenbelt, and I can understand how they feel they can stand there with impunity. This was the first time I'd seen them both take up the same perch.
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Oh, hell. This is gonna make Kouryou-chan very, very unhappy, since she's one of those people who gets bit a lot, and DEET seems to be the only thing that keeps them at bay.

Popular Insect Repellent DEET Is Neurotoxic:
DEET is not simply a behavior-modifying chemical but also inhibits the activity of a key central nervous system enzyme, acetycholinesterase, in both insects and mammals.
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This is not what's happening right now. As Paul Krugman wrote this morning, this man is expressing his freedom, and those around him may disagree, but they are respectfully giving him his due. When the shouters and screamers start behaving with the due respect the political process deserves, then maybe we can start to treat them as anything other than ill-informed yahoos.
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Several other commenters have made this point, but it's one that I think bears analysis. Steve Pearlstein has an article today in which he, as he puts it, "steps over the line" and decides to take sides. You know how it goes, the press headlines read "Republican Say Democrats Want To Kill Your Grandmother; Democrats Disagree." Pearlstein is saying that the Republicans have stepped over the line with mendacity and fury so significant that the press has a duty to say the Republicans are lying. And maybe, with the exception of FOX News, they will.

But one thing Pearlstein tosses an aside is the now-trite comment by the anti-reformists about "Would you like your medicine delivered by the same people who deliver your mail? Or your drivers licence?" The implication is that the government is institutionally incompetent, and the mail service and DMV are prime examples.

Except I have no complaints about the post office or the DMV. In Washington, the Department of Licensing is a reasonably well-run institution. More than half the transactions can be conducted on-line, with the state brokering with authorized, private distribution centers. The Post Office is comparable in service and price to the private mail stores nearby, be it FedEx or UPS.

Compared to the absolutely nightmarish run-arounds I've had with the four-tiered insurance delivery system I had at Isilon, a streamlined alternative would be a blessing of sorts.
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Want.

The link above leads to a 40-card set like the child’s game “Memory,” but with 20 different typefaces. The object, obviously, is to find the two cards in the same typeface. It’s such a brilliant idea, and so charmingly executed, that I can’t wait for it to be commercially available. It reminds me of the equally funny, but probably not safe for the streets, t-shirt with the badly typeset phrase, “Kern This, Motherfucker.”


This week, I was with a few friends of mine just standing around talking, and one of them proposed a project. I took a few seconds and said, “Well, let’s see. I wouldn’t go with that color. I’d propose a name that’s not so regionalized– what you’ve got is more general than the specific place, but you could have individual forums for those places– and I’d go look up old Hanna Barbera cartoons, specifically the ones about Yogi Bear & Booboo, and make yourself a color scheme and maybe a line theme from those.” She looked at me and said, “I thought you were a developer, not a designer.”

“I’m not a designer.”

“Yes, you are,” another three of my friends chimed in at once.

Okay, so I guess I’m a designer. Maybe I should get the asshole shades to go along with the attitude.


The same day, I was talking to another friend who’s recently lost her job and was wondering about what it took to do HTML and CSS for someone these days. She asked me if it was okay that she wanted to do it by hand. I reassured her that yes, everyone good did exactly that, and WYSIWYG was more or less dead, or at the very least relegated to beginners and hacks. I didn’t want to dissuade her as I had tried one certain fellow a few months back, but the more I talked to her the more I realized that something was missing.

Hunger.


Work space

I love design and implementation. I love everything about it. If you look at my Delicious feed and compared it to what I write at my Livejournal site, you might well wonder if you were reading the same two people. In the past week, here’s what I’ve gleefully consumed:

Okay, if you’re not all that interested in marketing, you can cut out Seth’s page, and if you’re not that interested in programming the NoSQL article probably isn’t interesting to you either.

But otherwise, that’s all about making a website that’s gorgeous and works and is navigable. And that means not just looking at website design. I love packaging design. LovelyPackage and The Dieline contain some of the sexiest graphic art out there right now, the kind people pay for, the kind that really has only one purpose: to move product. Those are the people designers should be looking at. More good ideas come out of two student designs of things not web-like than out of a thousand CSS galleries. Not that you shouldn’t watch CSS Galleries.

Speaking of CSS Galleries, you ought to be familiar with the new school, Smashing Magazine, Vandelay, and related “smart” blogs about web design.

Look at the photo I took of my workspace. Along with my Monthly Keeping Focus sheet and daily Shoot ‘em Down Task Manager, I have a big notebook and my little Moleskine, the latter of which I’m paranoid about leaving without. What if I have a good idea? Books on HTML (the Flamingo book is my bible, dammit), information architecture, inspiration and interfaces. Ever since I got laid off, I’ve realized just what a hot-house of development Isilon really was: brilliant, rapid development in an isolated little corner of the web where the real world rarely intruded. But this stuff I’ve listed above, now this is what I keep on top of every week because I love this stuff.

And here’s the point: if you don’t, don’t expect much out of a web designer/developer career. All that too much? Tough. Still with me? Good. Go read The Little But Useful Guide to Creativity, by the inestimable Leo Babauta, and get started building your next big thing.

This entry was automatically cross-posted from Elf's technical journal, ElfSternberg.com
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Ben Stein was fired from the New York Times!

Yay! If only they'd fired him for being the utterly dishonest prick he was as frontman for the execrable pro-Intelligent Design movie, Expelled. But no, the NY Times apparently decided that his being pitchman for a "free credit report" product that turned into a $30/month subscription when you pressed the "Yes" button at the website (hmm, reminds me why I didn't ask for an offer from ${ETHICS_VIOLATION}) was too much for even them to swallow.

I'll take my good news any way I can.

On a similar note, PZ Meyers and a gaggle of biologists and other geeky science types visited the Creationism Museum today. They're tweeting right now, and write-ups tomorrow. This ought to be fun.
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I usually carry a Sharpie Mini in my book bag. Now I can't find it, but I have in my desk drawer three full-size black Sharpies, including one "Laboratory - Super Permanent" model.

I think my Minis have grown up and started breeding.

(You know what blows my mind? That website. There is absolutely nothing on the front page to tell you in clear English that the Sharpie is a brand of pen. In fact, the header would lead you to believe that Sharpie sells shoes, not art supplies.)
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One of the things I really like about Doom 3 and Quake 4 was the sound design. Both of these games went out of their way to make sound an integral part of the game. By doing thing with the range, volume, and pitch of a particular sound effect, these two games did an incredible job of creating a 3-dimensional sound experience where sound informed you as to the location and distance of immanent threats. Early threats came at you head on, and you learned what they sounded like; later threats came from all sides, as well as top and bottom, and acoustically aware filtering let you know from where the attack was coming.

Not so with Prey. I just finished the game before realizing that I had the left and right channels on the headphones backwards. This affected gameplay not at all. And that's really sad, because Prey had some excellent combat moments that were completely disorienting, and some huge rooms with massive machinery and explosions that could have benefitted greatly from the experience.

Part of this may be due to technological improvements. Prey is based upon the ID Tech 3 engine, whereas the other two games mentioned are based upon the ID Tech 4 engine. But that's probably a bad excuse: Prey suffered from sound as an additional, and not an integral, component of the development process.

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