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It occurs to me that there are algorithms that can map common objects from photographs, extrapolate the shape of the common object from a library, and render a 3D model of the object.

There is not (yet) a library of millions of 3D scanned human bodies, furniture shapes, and cloth deformations, but the odds are good that we will have one very soon. We could get clothing stores to start scanning clients for custom fits; that would give us a corpus of anonymized human morphologies. Eventually, that library will exist; at which point, the CMU algorithms, image repair, and scene extrapolation will all combine to create perfect 3D worlds. Using Microsoft's "depixelating" algorithm, even the graniest of old movies could be smoothed out, at least at the haptic levels, into something convincing.

Which basically means we're all less than a decade away from being able to get our virtual, but tactile, hands on Christy Canyon and Jeff Stryker.

But for this project, I'll need $12 million.

Date: 2015-06-11 10:12 pm (UTC)
From: [identity profile] taerin.livejournal.com
And of course, the first things that will happen are pirating of legitimate scans of entertainers, and fakes being sold claiming to be those people.

Date: 2015-06-15 04:32 am (UTC)
From: [identity profile] clemtaur.livejournal.com


Can we get Louisa Dem Five's Tactile Scans?

http://www.airshipentertainment.com/buckcomic.php?date=20081127

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Elf Sternberg

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