Just a few days ago I was complaining about how little progress I've been making on my stories over December, and now suddenly I've proofread three stories and have a four-week schedule for releasing them. In the past two days I've written 5350 words in the third Aimee' novel, Aimee': Old County. In the past week I've written another 2000 words for The Reef (my 18th century pirate-chick-vs-Lovecraftian-evil novel in which one character firmly announces, "Bloody Beth was a myth!", just so you know where that's going), wrote a thousand words into The Comet (the sequel to Mobility, although I still don't have a conflict or crisis there), and a thousand words into another Reservationist story, Content, Industrious, Prosperous, Boring.
I've also been looking into using Xconq for some programming ideas, but since my first love is arcade game design, I've been having trouble finding anything on the rotation and collision of a non-uniform sprite. Anyone know anything about the subject? I've been systematically building games available through Freshmeat to see if anything stands out, but so far nothing has.
I've also been looking into using Xconq for some programming ideas, but since my first love is arcade game design, I've been having trouble finding anything on the rotation and collision of a non-uniform sprite. Anyone know anything about the subject? I've been systematically building games available through Freshmeat to see if anything stands out, but so far nothing has.