Last night, on the drive home after dropping Omaha off at the studio for her weekly radio show I stopped by Half-Price Books to see what was new. What I'm really looking for is a copy of Return to Castle Wolfenstein, which the software dealer said he'd seen quite a bit of, but none recently. Under the heading of "when the price is right," I picked up a copy of Daikatana for three bucks.
I can already tell you that Daikatana is a silly game. The premise is ridiculous, even sillier than the justifications for Doom, which is saying a lot. The mouselook feature is excessively sensitive, making it very hard to get a good sense of the world around you. The opening movie is done with the game engine and fancy camera moves cannot erase the fact that the body models do not compare favorably to Quake II (even though it's supposedly based on an upgraded Q2 engine). The opening levels are murky and annoying, and your task of keeping your compatriots alive would make more sense if they weren't as dumb as a bag of hammers. No amount of lovely lighting will compensate for this idiocy.
I can already tell you that Daikatana is a silly game. The premise is ridiculous, even sillier than the justifications for Doom, which is saying a lot. The mouselook feature is excessively sensitive, making it very hard to get a good sense of the world around you. The opening movie is done with the game engine and fancy camera moves cannot erase the fact that the body models do not compare favorably to Quake II (even though it's supposedly based on an upgraded Q2 engine). The opening levels are murky and annoying, and your task of keeping your compatriots alive would make more sense if they weren't as dumb as a bag of hammers. No amount of lovely lighting will compensate for this idiocy.