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Date: 2010-06-02 04:12 pm (UTC)In my first application I teach it that to select an item in 3d space I touch it once. As I go from appA to appB it remembers that.
You, on the other hand, grab the object. It remembers that for you.
There should probably be a default standard of the "obvious" things - the LukeW page has some good "obvious" ones that once you know them (zoom in/out) you automatically try to apply them to other things. Don Norman's point (as
I remember with Quake, I customized the keyboard for commands extensively. Unlike 99.9% of players, I use ESDF instead of WASD. It's simply more comfortable to me. I even used the keybind file in other ID games. I hated it when I realize other games weren't going to use the same interface.
Interfaces (touch, 3d, whatever) will change. The way that we "standardize", THAT'S what has to change.